The SIMpS Pod is a visual podcast posted via youtube. We utilise Tiktok and Twitter to help reach our audience and share things about our podcast. The podcast is based on determining if these life simulation games negatively impact the players, in specific relation to health and fitness. We planned to play and discuss The […]
When it came to conducting feedback I found myself really more reflecting through my fellow classmate’s findings and really rethinking some of my own conclusions from the beta! When it came to giving feedback, the same as previously I prefer to stay really positive and uplifting when writing my comment as it gives the authors […]
Can we de-BETA ’bout it?
Our main direction when it came to our visual podcast is ensuring we are using the gameplay to its best potential. Following our pitch, we had a set timeline in how we wished the content being produced and posted would go. Unfortunately, this didn’t turn out to plan and we found ourselves struggling to get […]
Analysis of The Sims 4
The Sims 4 is a globally played game that was first created in is February of 2000. This life-simulator game has further created 4 computer based game plays. The Sims (2000) The Sims 2 (2004) The Sims 3 (2009) The Sims 4 (2014) Each of the base games has a range of expansion and gameplay […]
“Hey Siri, Play Feedback by Janet Jackson”
Overall I was very impressed with my fellow peer’s pitches for their digital artefact. When it comes to feedback, the way I would describe it is a vital part of any type of reflection on information being put out to people. Throughout primary school, into highschool and then following us into the workplace. “Constructive feedback […]
The PITCH is back.
Our YOUTUBE PODCAST ‘The SIMpS’ needed some grounding points before we were able to start recording and creating. When conducting background research for the topics we will be discussing, the game itself and even looking into the algorithms of twitter and tiktok and youtube. Tiktok’s main feature of their video creating app is their use […]
Stuck in the past…
What happened to Big Rigs: Over the Road Racing? The game was created in the United States as a PC game, releasing on November 20th 2003. The game is said to not even be completed, meaning that the game design, features and graphics were left unfinished. Through all the searching and deep google diving I […]
Veena fredishay – Let’s play.
Growing up I feel fortunate to have all the games I had available to me, mostly because of my older sisters. Between all the systems and games that we had, as a young primary schooler I found myself mostly fighting over the old computer we had in our study. I used to sit behind my […]